National Repository of Grey Literature 2 records found  Search took 0.00 seconds. 
Digital Storytelling with the Emphasis on Interactie Narrative
Connelly Kohutová, Radka ; Kraus, Jiří (advisor) ; Štoll, Martin (referee) ; Sládek, Ondřej (referee)
New media have become an essential element of our everyday lives. They are also a platform for digital art. Through them, readers can encounter so-called 'electronic literature' as a developing cultural form, allowing to some extent, the the mutual influencing of media and genres. Firstly, all electronic literature needs to be consistently differentiated from electronic books, similarly the conversion of classical, analogue works into a digital form. This thesis deals with the definition of this specific area of literature, its reflection, including its historical anchoring. This work is necessarily based on an interdisciplinary approach, it draws on concepts from literary theory, however electronic literature cannot be viewed through its paradigms alone, as traditional definition frameworks and concepts cannot be fully applied in the new media environment. There is also emphasis upon media studies' theory, specifically studies of new media. Concurrently, the work deals with a specific form of narrative, the so- called 'interactive narrative', which is not found solely in the works of electronic literature, but it also has a wide scope. The final section presents the results of the author's research focused on readers' response to selected works of electronic literature with an interactive...
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Kohutová, Radka ; Kraus, Jiří (advisor) ; Jirák, Jan (referee)
The rise of new media, occurring hand in hand with digitality, interactivity and hypertext, enriched not only our media understanding generally, but also introduced to us, as readers, a brand new genre--electronic literature. Approaching electronic literature with a previous knowledge of classic, print literature, readers are familiarized with completely new textual experiences via its genres, similarly as with a new approach to narrative. Interactive narrative has become one of the classic genres of electronic literature. Born in the 1970s and developed further in the 1980s within videogames and computer games, it has shifted to the electronic literature area. The submitted State Doctoral Thesis is dedicated to the phenomenon of interactive narrative as a genre of the electronic literature. Hereinafter, interactive narrative is introduced from the broader perspective, including its origin, development and specific forms.

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